Love it! Your idea was very well conveyed! I don't know what happened to me at the end though, when I saw a bunch of faces, but the game was a strong experience!
A downloadable game for Windows, macOS, and Linux
"When I was around 8 I was fixated on experimenting with glitches in Ocarina of Time- all the beta screenshots and GeoCities pages showing images of debug menus and random crud that got left in the ROM furthered this idea I had that all these things were still there, but just outside reach. It extended beyond Ocarina of Time, though, and soon I started thinking about all the other games I played and what was hiding there, and even began making maps of imaginary "debug areas" that I invented for games like Bomberman 64 and Quest. At the peak of all this I was having dreams about similar themes, and one of my favorites was about some supposed "beta" version of Big Boo's Mansion where it was just a big dead field with unfinished houses littering the grounds. I was looking for a book but this big round ghost-thing just kept following me. It didn't really do anything beyond that- always just watching. The imagery of that dream has stuck with me and although I don't remember a huge amount other than a few details and a general aesthetic, it's been enough to inspire strange feelings about darkness. This game isn't just based on that dream, but is instead a mixture of places and feelings that go well with the general idea in my mind."
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this was pretty spooky but i liked it!
Hi. I've been enjoying the hell out of your games lately. I played Crypt Worlds a while back, but have been revisiting these others and I have a new appreciation for the worlds you create. I can't wait the see what you've got planned next!
(PS- Symbol was my fav of the ones here, I think b/c it felt the most complete, but they are all damned exceptional.)