!EMERGENCY UPDATE!


as usual, uploaded windows build, will upload others in a bit.

made some really significant fixes to things, some furniture from vendors with a one-time inventory wasn't properly spawning which should now be fixed so you can obtain such wonderful objects as "toy chair #2" and "booths". locked doors that don't lead to a different scene should work properly, and not all deload at once when reentering the scene- the piss holes should spawn and not keep reloading the item as intended- various tags have been fixed- and ALSO i have made the day 24 hours instead of 12, which should mean longer times to chase any of the random 'rumor' objectives + if you use rob leyak's price fixing it'll double the length it works now. there's some other random stuff but i feel like im getting closer on just fixing a lot of bugs, and by the end of the week i'm hoping i can move onto a handful of QOL improvements (max velocity, ability to manually set equipment lvl + possibility to trade them) and flesh out a few scenes more by next week, then i am probably just going to call it good for now. sorry for all the hassle with daily new builds but hopefully in the end it all works out ok

Files

CryptUnderworld_PC.zip 467 MB
Aug 01, 2023

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