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"Crypt Underworld", what a surreal fever dream of a game, or should I say a piece of fine art. The game is a fantastic amalgam of otherworldly enthusiasm for the bizarre. I look forward to playing more of this chaotic adventure with a part 2. Thank you Devs for making this gem! 


You might just be in luck, unless you already know: It’s a sequel to Crypt Worlds, which came out previously.


crypt underworld is amazing


Holy jesus!!! This is so trippy!

Hi! Congratulations on your honorable mention in the IGF! I am attempting to run Song of Homunculus, but I get an error on start-up: "RPGVXAce RTP is required to run this game."

I see that RPG Maker provides a downloadable Run Time Package. Is it correct that this needs to be installed to run the game? I'm going to give it a try, but I thought that perhaps with the new exposure for the game I should post here about it in case anyone else has a similar issue. You might want to let potential buyers know and provide a link!

Hope you have been able to get treatment and accommodations for your arthritis. Congrats again on the recognition!

(from zoë) Hi, thanks!! I put up new Song of Homunculus builds that shouldn't have that issue—we actually fixed it during preliminary IGF judging but I forgot to put the builds up here. ;^^ Let me know if you're still having any issues and I'll take another look.

Thankfully I'm not doing too badly from the arthritis at least right now; I'm seeing a doctor regularly and the stuff we've been able to get from this fundraiser has really gotten me back on my feet at least at home. It's been really sweet that people have been so willing to help out. Thanks and I hope you enjoy the game ^___^

Heya all, hope you're still doing well. Replaying SotH after a while, and finding a couple glitches that make the game stop-when i get to the dream sequence in the hotel bed, it starts repeating the bed's dialogue when I get to the mom. Also, when I get to the shooting star sequence, it keeps repeating 'look ma, a shooting star!' as the shot lowers by about 2 spaces but the dialogue doesn't.

Thank you for making these games, and sorry for the bother.

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(from zoë) Hi, thanks for the report! It's definitely not a bother, this kind of information is quite helpful and appreciated ^__^ In this case, we actually happen to be working on both of those parts of the game as I speak :P we should be finished wrapping them up soon and then those issues will be resolved plus there will be more content in both of those places. The hotel section is just not finished in the current build; the shooting star bit is a glitch that doesn't always occur, so you might be able to see the rest of what we have of the ending sequence if you try again (although we also have further plans for the ending beyond what's there now).


Your games are a huge inspiration, Crypt Underworld is my most anticipated piece of art in forever. Hope y'all are doing well these days.


(from zoë) Thanks so much, glad to hear you're looking forward to it!! ^^ If you want to keep up with development you can watch my GitHub, especially the crypt_underworldvulkan-notes, and math-work repos (all 3 are part of the dev process). We're doing all right—pretty much the same in a lot of ways. Hope you're doing well too ^^


I also have some pain in my hands! I love the work you both do a lot! If I had money I would donate! If you need any music feel free to use mine! Free of charge.


(from zoë) thanks so much, that's really sweet of you! ^__^ i hope the pain in your hands gets better too!


Paid what I could. Crypt Worlds is a very important game to me, always gets included if asked for a top 10 games of the last decade. Looking forward to trying these out. Wishing you all the best, I'm thankful for these weird games!

(from zoë) awww thanks so much!! i'm glad you love crypt worlds so much, i'll make sure lily knows ^^ hope you enjoy!!

Paid what I could! Thank you so much for making these amazing games. Crypt Worlds was a big influence in my teenage years and I can't wait to play the sequel, and the other two games also sound lovely. Stay safe, and much love.

(from zoë) thanks, it's our pleasure!! i hope you enjoy ^__^

Paid what I could, even if it wasn't a lot.  Keep it weird!

(from zoë) thank you!! ^__^ i'm sure we will :P

As someone with an autoimmune disorder myself, I hope you can get proper treatment soon! Can't wait to enjoy these games :)

(from zoë) thanks, i hope you enjoy!! ^__^ i do too—i've had a couple appts by now but still have yet to see a rheum, the coronavirus is making things harder :/ it's happening bit by bit though

I donated a bit to help! i really hope things get better for ya both and thank you for the amazing games. you two brought me a lot of joy!

(from zoë) awww thank you!!! i'm so glad ^__^


I found out about Liliths' games after Vinny from Vinesauce played and streamed Crypt Worlds back in 2013, and I was blown away by the unique style and dreamlike aesthetics it had. I only just found out today that you guys were working on a sequel, funnily enough due to Vinny streaming it and mentioning a fundraiser. I donated a some money towards the treatment, if only to get a sneak peek at Underworlds, but I sincerely hope everything works out for Zoë! Thank you for making these interesting and frankly bizzare worlds for us to explore!

(from zoë) thanks so much!!! it's totally our pleasure, i hope you enjoy ^__^

What kind of computer keyboard were you looking to get? Something with very light switches, or something that's very adjustable for better ergonomics? I have a couple of very light keyboards that I wouldn't mind parting with if it would help

(from zoë) One of my friends actually got me a keyboard with very light linear switches the other day—I wanted to try it out for a bit to make sure it would work but so far it's still working pretty well so I think I'm probably good for now. I crossed it off the list for the time being. Thanks so much for the offer though, it's very sweet of you ^__^ If I start to feel like this keyboard isn't working out after all I'll let you know.

One thing I probably will need to get is some kind of arcade-stick-type game interface, because I still can't really stand to hold down the buttons on this board for long and I'm having little luck with gamepads either. Makes it hard to playtest stuff :/ I might just get a soldering iron and try to make my own since that seems like the cheapest approach.

Hey quick question-I'm having trouble opening up Song of Homunculus. I just get this screen. Sorry for bothering you I'm bad with computers. Many thanks!

(from zoë) No worries, you're right to bring this to our attention! I probably won't be able to get back to you until this evening, but in the meantime, is that file (`GetFileSize.dll`) at the specified location (`C:\Users\Paul\Downloads\Song Of Homunculus\lib\`)? To get there easily, you should be able to open a File Explorer window (press Win+E), copy and paste that `C:\Users\...` path into the bar near the top of the window that says "Quick Access", then press Enter. Feel free to reply with a screenshot if you're not sure of anything.

Yeah, it's in there.

Thank you so much for doing this!

Thanks for checking! Would you be willing to also let me know the version number of Windows you're running? There are instructions here if needed.

Oh it's Windows 10 64-bit. I think the 64-bit is the problem?

64-bit should be fine (unless you have a very particular reason for suspecting that)—that DLL should work on 32-bit and 64-bit architectures. You're running a more recent version of Windows than the library was compiled on, though, and I do wonder if something changed in an update that's causing problems. I would be kind of surprised, since it's very a simple library and Microsoft is pretty attentive to backwards compatibility, but if you're willing to build the library on your end it would be great to rule that possibility out.

The easiest way would probably be to install Visual Studio Community, then download this source archive and extract it wherever you like. If you then open the extracted GetFileSize directory and double-click on `GetFileSize.sln`, it should open in Visual Studio. From the menu bar, select Build -> Rebuild Solution. You should then be able to find the file `GetFileSize.dll` in the `Release` directory within `GetFileSize`. Replace `SongOfHomunculus/lib/GetFileSize.dll` with this new file, then try running ~Song of Homunculus~ and see if anything changes.

I can also walk you through using mingw if you would prefer not to install Visual Studio. If this seems like too much work, also, let me know and we can try a different tack.


Made a small donation for your awesome weird games!

(from zoë) thanks so much!!

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Hey! These games are awesomely weird. I wanted to throw some support your way. Here's a video I made from some of the stream highlights last night. 

I hope you're able to get the treatment you need and continue making super weird games! I love the work you and Lily do!

(from zoë) thanks!! glad you had fun with crypt underworld ^^


The games you make always make me so happy, I truly hope this fundraiser will help you. Thank you for everything you do and I wish you the best of luck !

(from zoë) thanks so much!! i'm really glad ^^


I made a small donation, hope that helps.

A suggestion: CRYPT UNDERWORLD art style is unique. You could try recording a 1-2h video course or video step by step of your process and you could try publishing on Udemy or Skillshare. I know some creators that did something similar and could quickly raise some more money.


(from zoë) thank you! and yeah, that's an interesting idea—the graphics are lily's wheelhouse so she would be the one to do something like that probably, we talked about it some but i'm not sure how comfy she would be doing it…we'll definitely think about it though, there might be a way we could work together on it to make the process doable

The worlds you two create bring me so much joy. I am thankful that despite your suffering you still manage to put out great art. :) Here's hoping that this fundraiser is successful. 

(from zoë) awwww thank you, i'm so glad ^__^ yeah, there's been a lot of gritting my teeth; lily's been really supportive too which helps a lot (and she's been picking up a lot of the slack this month)—we're both really determined, i don't think we'd stop at anything if we could help it at all ;D

I hope that you will get enough from this fundraiser. You both are amazing. Thank you for what you do.

(from zoë) awww thx so much!!! it's our pleasure really ;^^

good luck with the arth ritis. the troubles that can assail the body are dreadful

(from zoë) yah i feel like i can barely do anything rn 。゚(*´□`)゚。 i can only type in short bursts, i haven't played a single game for weeks, it's like all i can do is sit there (。ì ‸ í。) i'm really hopin i respond to meds okay once i get them

there are some medicines that can help, but beware the risk of side effects

(from zoë) yah i'm still waiting on rheum, we'll have to see what they say…the immune suppression stuff is kinda scary but my immune system isn't working so great rn anyway so :/ i recently got an infection bad enough to leave a scar from a cut so tiny i didn't notice it for like half an hour…at that point i'm like, i guess it's squandering the resources it has attacking my cartilage and stuff anyhow


piss christmas!

Not the best of circumstances I reckon - hope the fundraiser gets some exposure here and there.

Best of luck and thanks for all your hard work!

(from zoë) well it's a joyous occasion too in a way, i hope everyone has fun with these ^^ thanks and sure thing!! ^^